Bets & payouts
Every bet in the game, with what it pays and how it resolves. These figures come from the same rules tables the apps use, so what you read here is what the table pays.
Come-out roll: 7 wins, nothing loses. Points: 2, 3, 4, 5, 6, 8, 9, 10, 11, 12.
There is no dark side on a crapless table: no don't pass, no don't come, no lay bets. How crapless differs →
Line bets
| Bet | Pays | House edge | How it works |
|---|---|---|---|
| Pass Line | 1:1 | 5.38% | Wins outright on a 7 on the come-out. Nothing loses on the come-out: every other total, including 2, 3, 11 and 12, becomes the point. From there the bet wins if the point repeats before a 7.The higher edge is the price of never crapping out: those free come-out rolls become hard points. |
| Come | 1:1 | 5.38% | A pass line bet made after the point is set, following the same crapless come-out rules. The total it lands on becomes that bet's private point. |
Odds
| Bet | Pays | House edge | How it works |
|---|---|---|---|
| Pass / Come Odds | 6:1 on 2 and 12 · 3:1 on 3 and 11 · 2:1 on 4 and 10 · 3:2 on 5 and 9 · 6:5 on 6 and 8 | None | Taken behind a line bet once the point is set, paid at exact true odds with no house edge. On a crapless table the 2 and 12 pay 6:1, the biggest true-odds payout in either game.Standard mode is 2-2-3-4-5x: the outer points 2, 3, 11 and 12 are capped at 2x. |
Place bets
| Bet | Pays | House edge | How it works |
|---|---|---|---|
| Place 2 | 11:2 | 7.14% | Wins whenever a 2 is rolled before a 7. Stays up and keeps paying until a 7 ends the hand, and can be taken down at any time.Bet in multiples of $2 for the full 11:2. |
| Place 3 | 11:4 | 6.25% | Wins whenever a 3 is rolled before a 7. Stays up and keeps paying until a 7 ends the hand, and can be taken down at any time.Bet in multiples of $4 for the full 11:4. |
| Place 4 | 9:5 | 6.67% | Wins whenever a 4 is rolled before a 7. Stays up and keeps paying until a 7 ends the hand, and can be taken down at any time.Bet in multiples of $5 for the full payout. |
| Place 5 | 7:5 | 4% | Wins whenever a 5 is rolled before a 7. Stays up and keeps paying until a 7 ends the hand, and can be taken down at any time.Bet in multiples of $5 for the full payout. |
| Place 6 | 7:6 | 1.52% | Wins whenever a 6 is rolled before a 7. Stays up and keeps paying until a 7 ends the hand, and can be taken down at any time.Bet in multiples of $6 for the full 7:6. |
| Place 8 | 7:6 | 1.52% | Wins whenever a 8 is rolled before a 7. Stays up and keeps paying until a 7 ends the hand, and can be taken down at any time.Bet in multiples of $6 for the full 7:6. |
| Place 9 | 7:5 | 4% | Wins whenever a 9 is rolled before a 7. Stays up and keeps paying until a 7 ends the hand, and can be taken down at any time.Bet in multiples of $5 for the full payout. |
| Place 10 | 9:5 | 6.67% | Wins whenever a 10 is rolled before a 7. Stays up and keeps paying until a 7 ends the hand, and can be taken down at any time.Bet in multiples of $5 for the full payout. |
| Place 11 | 11:4 | 6.25% | Wins whenever a 11 is rolled before a 7. Stays up and keeps paying until a 7 ends the hand, and can be taken down at any time.Bet in multiples of $4 for the full 11:4. |
| Place 12 | 11:2 | 7.14% | Wins whenever a 12 is rolled before a 7. Stays up and keeps paying until a 7 ends the hand, and can be taken down at any time.Bet in multiples of $2 for the full 11:2. |
Buy bets
| Bet | Pays | House edge | How it works |
|---|---|---|---|
| Buy 2 | 6:1 | 0.71% | Like a place 2, but paid at true odds in exchange for a 5% commission charged only on a win.Cheaper than placing even after the vig, and auto-buy covers it. |
| Buy 3 | 3:1 | 1.25% | Like a place 3, but paid at true odds in exchange for a 5% commission charged only on a win.Cheaper than placing even after the vig, and auto-buy covers it. |
| Buy 4 | 2:1 | 1.67% | Like a place 4, but paid at true odds in exchange for a 5% commission charged only on a win.Cheaper than placing even after the vig, and auto-buy covers it. |
| Buy 5 | 3:2 | 2% | Like a place 5, but paid at true odds in exchange for a 5% commission charged only on a win.Cheaper than placing, though the table places this one by convention. |
| Buy 6 | 6:5 | 2.27% | Like a place 6, but paid at true odds in exchange for a 5% commission charged only on a win.Placing is cheaper here than buying. |
| Buy 8 | 6:5 | 2.27% | Like a place 8, but paid at true odds in exchange for a 5% commission charged only on a win.Placing is cheaper here than buying. |
| Buy 9 | 3:2 | 2% | Like a place 9, but paid at true odds in exchange for a 5% commission charged only on a win.Cheaper than placing, though the table places this one by convention. |
| Buy 10 | 2:1 | 1.67% | Like a place 10, but paid at true odds in exchange for a 5% commission charged only on a win.Cheaper than placing even after the vig, and auto-buy covers it. |
| Buy 11 | 3:1 | 1.25% | Like a place 11, but paid at true odds in exchange for a 5% commission charged only on a win.Cheaper than placing even after the vig, and auto-buy covers it. |
| Buy 12 | 6:1 | 0.71% | Like a place 12, but paid at true odds in exchange for a 5% commission charged only on a win.Cheaper than placing even after the vig, and auto-buy covers it. |
Field
| Bet | Pays | House edge | How it works |
|---|---|---|---|
| FieldOne roll | 1:1 · 2:1 on the 2 and the 12 | 5.56% | A one-roll bet on 2, 3, 4, 9, 10, 11 or 12. Loses on 5, 6, 7 and 8. Unchanged from standard craps.A table setting raises the 12 to 3:1, which drops the edge to 2.78%. |
Hardways
| Bet | Pays | House edge | How it works |
|---|---|---|---|
| Hard 4 | 7:1 | 11.11% | Wins if the 4 comes as a pair (2-2) before it comes any other way and before a 7. |
| Hard 6 | 9:1 | 9.09% | Wins if the 6 comes as a pair (3-3) before it comes any other way and before a 7. |
| Hard 8 | 9:1 | 9.09% | Wins if the 8 comes as a pair (4-4) before it comes any other way and before a 7. |
| Hard 10 | 7:1 | 11.11% | Wins if the 10 comes as a pair (5-5) before it comes any other way and before a 7. |
Proposition bets
| Bet | Pays | House edge | How it works |
|---|---|---|---|
| Any SevenOne roll | 4:1 | 16.67% | One roll, wins on any 7. |
| Any CrapsOne roll | 7:1 | 11.11% | One roll, wins on 2, 3 or 12. Still on the felt even though those totals no longer craps out the line. Here they are just three rare numbers. |
| Eleven (Yo)One roll | 15:1 | 11.11% | One roll, wins on 11. |
| Craps 2 (Snake Eyes)One roll | 30:1 | 13.89% | One roll, wins on 2. |
| Craps 3 (Ace-Deuce)One roll | 15:1 | 11.11% | One roll, wins on 3. |
| Craps 12 (Boxcars)One roll | 30:1 | 13.89% | One roll, wins on 12. |
| HornOne roll | Splits four ways: 30:1 on 2 and 12, 15:1 on 3 and 11 | 12.5% | One roll, wagered in four equal units on the 2, 3, 11 and 12. The winning quarter pays its own rate; the other three are lost. |
| World (Whirl)One roll | Horn plus Any Seven, in five units | 13.33% | The horn with a fifth unit on Any Seven, so a 7 pays that unit at 4:1 and nets a push instead of a loss. |
Hop bets
| Bet | Pays | House edge | How it works |
|---|---|---|---|
| HopOne roll | 15:1 easy · 30:1 hard | 11.11% | A one-roll bet on one exact dice combination. A hard hop is a specific pair such as 3-3; an easy hop is any two different faces such as 5-2.A hard hop at 30:1 costs 13.89%. Premium feature in the mobile apps. |
Bonus bets
| Bet | Pays | House edge | How it works |
|---|---|---|---|
| Fire Bet | 66 to 1 · 665 to 1 · 2666 to 1 | 21.1% | Pays on the number of distinct points the shooter makes from 4, 5, 6, 8, 9 and 10. A 2, 3, 11 or 12 point is a fine point for the line but does not advance Fire.Repriced from the standard 24/249/999 for the crapless hazard rate. Capped at $5. Premium feature in the mobile apps. |
| Small | 30 to 1 | 18.3% | Rolls every one of 2, 3, 4, 5 and 6 before any 7 shows.Premium feature in the mobile apps. |
| Tall | 30 to 1 | 18.3% | Rolls every one of 8, 9, 10, 11 and 12 before any 7 shows.Premium feature in the mobile apps. |
| All | 150 to 1 | 20.61% | Rolls all ten numbers, 2 through 6 and 8 through 12, before any 7 shows. Small and Tall in one bet.Premium feature in the mobile apps. |
Common questions
- What is the best bet in craps?
- The odds bet behind the pass line, which pays true odds and carries no house edge at all, the only wager on the table where the house has no advantage. Of the bets that do carry an edge, the pass line at 1.41% and don't pass at 1.36% are the cheapest, followed by placing the 6 or 8 at 1.52%.
- What is the worst bet in craps?
- Any seven, at a 16.67% house edge. The rest of the centre of the table is not far behind: craps 2 and craps 12 cost 13.89%, and the hardways run 9.09% on the 6 and 8 and 11.11% on the 4 and 10.
- What is the house edge on the field bet?
- 5.56% when the 12 pays double, which is the common paytable and the default in these games. If the table pays triple on the 12 it drops to 2.78%. The field looks generous because it covers seven numbers, but the four it misses (5, 6, 7 and 8) are the most frequent totals.
- Should I buy or place the 4 and 10?
- Buy them. Placing the 4 or 10 pays 9:5 for a 6.67% edge, while buying pays true 2:1 for a 5% commission and costs 1.67% when the vig is charged only on a win. The 6 and 8 are the exception: place those, at 1.52% against 2.27% to buy.
- Why is the crapless craps pass line worse than regular craps?
- Because nothing loses on the come-out, the come-out rolls that used to win or lose outright become points instead, and 2, 3, 11 and 12 are the hardest numbers on the table to repeat. That pushes the pass line from 1.41% in standard craps to 5.38% in crapless. The compensation is the odds: a point of 2 or 12 pays 6:1 at true odds.
- How much do the crapless numbers pay?
- Placing the 2 or 12 pays 11:2 for a 7.14% edge and the 3 or 11 pays 11:4 for 6.25%. Buying them is much cheaper: true odds of 6:1 and 3:1 for a 5% commission on a win, which works out to 0.71% and 1.25%.
A note on house edge
Every figure above is the expected loss per dollar wagered, per bet resolved, computed from the payouts this game actually uses, so place, buy and lay can be compared on one axis.
If you cross-check our buy and lay numbers against a published chart and they look too good, this is why: these tables charge the 5% commission only when the bet wins, which is the player-friendly convention. Charts that assume the vig is taken up front put lay 4 at 2.44% rather than 1.67%, and every buy at a flat 4.76%. Some charts also quote a per-roll rather than a per-bet figure, which divides everything by how often the bet resolves.
Every bet carries an edge except the odds, which pay true odds and are the only wager on the table the house has no advantage on. No betting system changes any of these numbers. These games are simulators for entertainment and practice, not a strategy for winning money in a casino.
